Maria sitting pretty in the new Freeride by Liquidlogic
(If you would like a theme song for the Freeride scroll all the way down to Edgar Winters video and press play, if not just keep reading and looking at pretty pictures.)
The Liquidlogic Freeride 57 spins into the final cycle of the design process this week. What’s been fun with this one is that it was a boat that we had started designing a while ago and then you all requested it from us through feedback on our facebook page. Your feedback in discussions helped us fine tune and polish the completion of this model. This communication also brought momentum to a mission that we have taken on fully here at LL and that is the "automatic for the people revolution". In the coming years, we aim to bring you all what you want, to ask you for your advice and run with what we hear from you. For that I can already say big thanks, you've inspired us to push forward on even more new stuff at Liquidlogic.
And now the rest of the story.
A couple years have passed since the last all new whitewater design at LL. That gave me the time to develop several different concepts to have ready when we were ready to put new designs into our whitewater line. The concept started with the desire to fill the vacancy left by the CR series, but with this advance in the playboat concept we added a more play performance-oriented hull shape and slicier volume distribution to a very stable and comfortable design.
Here are the stats on the boats.
Freeride 57
6'6" long
25.5" wide
57 gallons
xl cockpit
Freeride 67
6'9" long
26.25 wide
67 gallons
xl cockpit
We had paddlers in the 57 ranging from 5'3" and 135 lbs to 6'1" 200lbs. The weight range seems like it will settle out to be 140 to 210, and the Freeride 67 will be around 180 to 250. We haven’t completed testing on the 67 so that is an estimate.
Click Here to view or download a 3-D PDF that you can rotate yourself.
PCs may be able to just click and view in your browser.
Macs will need to download or save the file from the link. Then open it with a recent edition of Adobe Acrobat.
Once you have the file open it’s very cool to move around.
If you have a mouse you can use your mouse to click and move the mouse to rotate the model, or with a touch pad just click and move your finger over the pad to move the model. Hit control and you can also move the model across your screen.
When we first started talking about the Freeride, Woody and I discussed where exactly we should focus this design and we completely agreed that it should be: more playful than the CR series, easier to roll, faster and looser on a wave, slicier, and still get you downstream predictably. We decided to make it a great playboat that was easy to paddle. Of course we knew we wanted it to be comfortable but that’s easy when you put Bad Ass Outfitting in it. I also added a few special little touches on this boat that some may not even notice. The drain plug is positioned so that when you put the boat on your right shoulder (sorry lefties We are the minority) the water drains while you carry to the car. I recessed the cockpit itself for a tighter fit for a skirt so that less water can blast up under your spray skirt, reducing the main way that water gets in your boat. We also enlarged the size of our cockpits to make getting in and out easier even for Woody-sized people. (and to think, he still hasn’t grown up.) I’ll share other bonus features in later posts.
Freeride model driven by test dummy
The first prototype of the Freeride kick flipped out like most of my first attempts at a new design. It was great in some ways and terrible in others. It had the speed and smooth carving edges I hoped for which made surfing waves easy and fast. As is normal for me when working on a new design, I like to pick one attribute or feature from which to build the boats character. The main emphasis for the Freeride was to make a fast predictable and playful hull. Followed closely by being an easy boat to paddle. So I had gotten the hull very close on the first try but the volume in the bow was too much to really deal with when you wanted to cartwheel, especially in flat water. The stern came through nicely but the bow was a little big. We took it back to the garage for work. I dropped quite a bit of volume out of the bow but kept the nose rocker up so the boat would stay on the surface while running the river.
Fergus and Isaac at the Charlotte Whitewater Park. They are dummies as well.
Prototype 2 was a huge improvement. The lower bow volume made her much more manageable in the ends and the fellas cartwheeled clean and smooth. They could bow stall much more easily. We had lighter paddlers in proto number 1 who had a hard time initiating the bow stall but could control stalls and even do flat water loops in proto 2. The one major downside of proto 2 was an edge that was catching a little on the stern of the boat while trying to cartwheel and run rapids. It was subtle but could throw you off balance a little every once in a while. Back to the shop again for proto 3.
Freeride front flip
Prototype 3, which we are paddling right now, feels right on the money. I added a little more roundness to the stern deck of the boat so that water doesn't have an opportunity to pile up on it. This really solved the slight edgy feeling I was getting from earlier versions. The ergonomics are lining up really well. I have been paddling this boat with full-sole booties. So the boat is super comfortable and the performance is really right where I want it now. We have a few more trips we need to do to completely confirm the design, after all, getting out there and testing is the best part of my job.
"Yeah, guys, it really looks like I need to go test that boat again today. I'll see you later." :)
Here is a little teaser video on the day we paddled with hundreds of ya'll on the Cheoah.
And of course the theme song for this boat will be...
Stay tuned for more updates on the Freeride which will be coming to stores in June. Just in time for some summer lovin' 1972 style.
More posts to come about the Freeride!
Shane